﻿using BingoClientModel;
using BingoServerCommon.Common;

namespace BingoGameServerConsole
{
	/// <玩家选择房间倍数 />
	public class PackageSelectMult : Package
	{


		public PackageSelectMult(EnumPackCommand mainid) : base(mainid)
		{
		}

		public PackageSelectMult(byte[] buffer, int len) : base(buffer, len)
		{
		}

		public override Package Clone(byte[] bytes)
		{
			return new PackageSelectMult(bytes, bytes.Length);
		}
		/// <summary>
		/// 
		/// </summary>
		public override void Excute(Package package, Session session)
		{
            User user = (User)session.player;
		}
	}
}
